/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.

This file is part of GtkRadiant.

GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
*/

#include "targetable.h"

typedef std::map<CopiedString, targetables_t> targetnames_t;

const char* g_targetable_nameKey = "targetname";

targetnames_t g_targetnames;

targetables_t* getTargetables(const char* targetname)
{
  if(targetname[0] == '\0')
    return 0;
  return &g_targetnames[targetname];
}

Shader* RenderableTargetingEntity::m_state;
